Complete chapter hub · all 30 chapters in order

Mixtape chapters: complete 30 chapter list, order and replay guide.

Mixtape is built like a playable cassette: short story scenes, skating routes, bedroom memories, surreal flashbacks and minigames all flow into one long final night. This page lists every chapter in order, explains what each section is for, and helps you decide when to open a detailed walkthrough, achievement guide or soundtrack page without spoiling more than you want to know.

Fast answer

Mixtape has 30 chapters. Some chapters are only a few minutes long, while others include minigames, collectibles, room exploration or trophy requirements. If you are playing for the story, use this page as a spoiler-light progress tracker. If you are playing for 100% completion, use the chapter table to jump straight to the chapters with unique achievements, such as Ultimate Slushie, Skate to Cassandra’s, Skipping Stones, Starlight Video and Party at the Ritz.

How to use this chapter list

Mixtape’s chapters are not all the same kind of content, so the best way to use this hub depends on how you are playing.

First playthrough

Use it as a progress tracker

If you are playing blind, avoid opening every detailed page at once. Check your current chapter number, read only the short note, and continue playing. Mixtape works best when its memories, songs and character moments have room to surprise you.

100% route

Focus on trophy chapters

Completionists should pay attention to chapters with minigames, collectibles or specific performance requirements. These chapters are where most cleanup time comes from, especially if you miss a timed action or a small object.

Replay cleanup

Return through Chapter Select

After you finish a chapter, Chapter Select can help you replay specific sections. That makes it much easier to fix a missed cone, slushy recipe, photo, tape, party object or bedroom interaction without replaying the whole game.

Creators

Plan clips carefully

If you are recording guide footage, use the chapter names to plan short clips. Mixtape uses licensed music, so creators should check the streamer guide before uploading long VODs or monetized YouTube videos.

All Mixtape chapters in order

Use the search box to filter by chapter name, type, trophy, location or guide topic. Individual chapter pages can be opened when you need step-by-step help.

Try “slushie”, “skate”, “video”, “ending”, “traffic cones” or “party”.
# Chapter Type What to watch for Helpful links
1Skate to Rockford’sSkatingOpening ride, first movement sequence and early car ollie opportunity.Walkthrough
2Rockford’s HouseRoomBedroom exploration, interactions and early character context.Achievements
3The KissMinigameInteractive memory scene and French Connection trophy route.Trophy list
4HeadbangingMusic memoryA music-driven moment that connects heavily to the soundtrack experience.Soundtrack
5Shopping Cart BombChallengeShopping cart route and Smooth Shopper trophy cleanup.Achievements
6Rockford’s HeadphonesMemoryStory progression and memory setup after Rockford’s room sections.Walkthrough
7Debbie’s BedroomRoomOptional details and bedroom interactions for completion-minded players.Achievements
8Ultimate SlushieRecipeMake Slater’s secret slushy for Grunge Metal Alchemist.Slushy guide
9PhotoboothStoryShort character scene and useful story breathing room.Walkthrough
10The Ritz DiscoveryMemorySurreal discovery sequence and important transition toward Cassandra’s arc.Streamer guide
11Skate to Cassandra’sSkatingHit all 10 traffic cones for Cone Island, Baby.Cone guide
12Skipping StonesMinigameThrow through the tire swing for Skim Gordon.Skim Gordon
13Cassandra’s HouseRoomRoom details, Cassandra context and optional interactions.Walkthrough
14SoftballChallengeHome run timing for And It’s Outta There.Trophy list
15Toilet Paper AttackMinigameTargeting route for Triple Ply and creator-friendly clip planning.Streamer guide
16Floating on SadnessMemoryEmotional scene and It’s The Pigs, Darling trophy context.Ending notes
17Cassandra’s RooftopTimedInstructions Not Required trophy and rooftop route timing.Achievements
18Bodacious CretaceousPhotoDinosaur photo objectives and Don’t. Move. trophy cleanup.Trophy list
19Skateboard ExplosionRouteExplode every object for Appetite For Destruction.Achievements
20The Shitty RitzHubHideout setup and transition into several small tasks.Walkthrough
21Door PaintingTimedPaint it, Black, If You Want timing and completion cleanup.Trophy list
22Couch MovingTimedSofa King Fast and efficient couch placement.Achievements
23Leaf SweepingTimedLeaves That Are Green and fast clearing route.Trophy list
24SlingshotTimedFrom The Hip target practice and route memory.Achievements
25Slater’s HouseRoomSlater room interactions and important context for completion.Walkthrough
26Starlight VideoCollectibleTapehead Graveyard, Doppelbanger and video store cleanup.Trophy list
27The RunChallengeWell, Take A Look At You and no-miss route planning.Achievements
28Coastal CruiseChallengeBanned In Massachusetts and fireworks route cleanup.Trophy list
29Party at the RitzCollectibleFight For Your Right and party item collection.Achievements
30FinaleEndingFinal sequence, credits and story resolution.Ending explained

The chapter list by story arc

Thinking in arcs makes the 30-chapter structure easier to follow than memorizing numbers alone.

Chapters 1–10: Rockford, early memories and the road to the Ritz

The opening stretch introduces the tone of Mixtape: skating, friendship, bedroom spaces, music memories and a few playful minigames. If you are going for achievements, Chapter 8 is the first major chapter to flag because it contains the secret slushy recipe. If you are playing for story, this opening act is where the game teaches you to treat objects, songs and transitions as memory triggers rather than ordinary objectives.

Chapters 11–19: Cassandra’s side, road challenges and larger memories

This middle stretch includes several of the most searched achievement moments. Chapter 11 has the 10 traffic cones, Chapter 12 has the tire swing stone throw, Chapter 14 has a softball objective, Chapter 17 has a rooftop challenge and Chapter 18 moves into a dinosaur photo sequence. This is the point where a spoiler-light player may want to continue naturally, while a completionist should start checking chapter-specific guides before each minigame.

Chapters 20–26: The Ritz, task cleanup and the video store

The Ritz section collects several small tasks that can feel simple during the story but matter for trophies when you replay. Door painting, couch moving, leaf sweeping and slingshot practice each have their own timing or accuracy angle. Chapter 26, Starlight Video, is especially important because video-store collectibles and cutout requirements are easy to overlook during a blind run.

Chapters 27–30: Final challenges, party and goodbye

The final stretch moves toward the ending while still giving completionists a few more objectives. The Run and Coastal Cruise have route-based challenges, Party at the Ritz includes collection cleanup, and Finale closes the story. If you finish the game and feel unsure about the ending or whether choices changed anything, use the ending and choices pages after credits rather than spoiling those sections early.

Best chapter route for new players

There are two good ways to play Mixtape: naturally for the story, or with a guide from the start for 100% completion.

Spoiler-light route

Play the story first, then clean up

The spoiler-light route is the best fit for players who care about the emotional flow. Use this page only to know where you are, then keep playing. After the credits, return to the achievement guide and use Chapter Select to replay the chapters you missed. This works well because Mixtape is short enough that cleanup is not a huge burden, and the story benefits from not knowing every minigame requirement in advance.

This route is especially good if you are interested in the soundtrack, the ending, or the feeling of the final night more than a perfect first run. You may miss some trophies, but you will not permanently ruin your file just because you did not hit every cone or find every object on the first attempt.

Completionist route

Check trophy chapters before starting them

The completionist route is better if you want the Platinum trophy, every Steam achievement or a clean guide-recording run. Before starting a marked chapter, open the relevant achievement page and read the requirement. This is most useful for chapters with exact counts, hidden combinations or timed goals, such as Ultimate Slushie, Skate to Cassandra’s, Skipping Stones, Bodacious Cretaceous, Starlight Video and Party at the Ritz.

Even on a completionist route, avoid overloading yourself with the entire guide at once. Mixtape moves quickly, and many chapters are short. Learn the one key objective for the current chapter, finish it, then move on. That keeps the playthrough smooth while still preventing obvious replays.

Most important chapters for 100% completion

If you only bookmark a few chapter guides, start with the ones below.

Chapter 8

Ultimate Slushie

This chapter contains Slater’s secret slushy recipe and the Grunge Metal Alchemist achievement. It is easy to miss on a blind run because the recipe clue is tied to later story context, but the solution can be performed during the chapter if you already know it.

Chapter 11

Skate to Cassandra’s

This is the 10 traffic cones chapter for Cone Island, Baby. There are exactly 10 cones, so the safest approach is to memorize the groups rather than react late. Cones 8–9 and the final cone are the most important to learn.

Chapter 26

Starlight Video

Video store objectives tend to be more collectible-like than simple story progression. If you want 100%, treat this chapter as a checklist chapter rather than just a location to pass through.

Chapter 29

Party at the Ritz

Late-game party chapters often feel relaxed, which makes it easy to miss small requirements. Read the party item guidance if you are trying to avoid a cleanup replay after the credits.

Timed chapters

Door, couch, leaves and slingshot

Chapters 21 through 24 each have a simple activity that becomes trickier if you are chasing fast or clean completion. These are good candidates for short replay sessions because each task is small and focused.

Final route

The Run and Coastal Cruise

Chapters 27 and 28 include late-game route challenges. If you are tired after a full play session, consider coming back with Chapter Select rather than forcing perfect attempts at the end of the night.

Chapter Select and replay advice

Chapter Select is the main reason you can enjoy a relaxed first playthrough without feeling punished. If you miss a trophy, fail a route, forget an interaction or want to capture a screenshot, replay the exact chapter instead of restarting the game. The cleanest cleanup habit is to write down the chapter number immediately when you miss something. For example, if the slushy trophy does not unlock, note Chapter 8. If you miss a traffic cone, note Chapter 11. If you cannot find a video-store object, note Chapter 26. This keeps your cleanup list short and prevents you from searching the whole walkthrough later.

Replays are also helpful for creators. A short chapter replay lets you record a clean clip without background interruptions, experiment with music settings for YouTube safety, and retake screenshots for a guide. If you are planning to publish footage, check the streamer guide before you record a long session with licensed music enabled.

Spoiler guidance by chapter type

Not every chapter page carries the same spoiler risk. Use the type labels to decide how much to read.

Low spoiler

Skating and minigame chapters

Pages for traffic cones, skipping stones, softball or timed tasks usually spoil mechanics more than story. These are safe to open if you want achievements without learning the ending.

Medium spoiler

Room and memory chapters

Bedroom and memory chapters may reveal character details, emotional context or the order of discoveries. Read only the checklist section if you are trying to stay mostly blind.

High spoiler

Finale and ending pages

Do not open the Finale or ending explanation pages until you finish the game unless you intentionally want story answers. Those pages are built for players who have already reached the credits.

Common chapter-list mistakes

These are the most common ways players turn a short game into a confusing cleanup session.

Mistake 1

Assuming every chapter is equal length

Some chapters are brief scenes, while others contain multiple objectives. Do not judge your remaining playtime only by chapter number. Being on Chapter 20 does not always mean the same amount of time remains as another game with evenly sized chapters.

Mistake 2

Skipping object interactions too quickly

Mixtape’s rooms often reward curiosity. If you are chasing completion, interact with objects and conversations instead of rushing every room as if it were a corridor.

Mistake 3

Forgetting the chapter number after a miss

If you miss an achievement, write down the chapter immediately. “I missed a traffic cone somewhere” is harder to fix than “Replay Chapter 11 and hit all 10 cones.”

Mixtape chapters FAQ

Short answers for players who want the chapter count, replay rules and best cleanup plan.

How many chapters are in Mixtape?

Mixtape has 30 chapters. The structure mixes short story scenes, longer memory sequences, skating sections, minigames, room exploration and late-game party or finale moments. Because the chapters vary in length, a chapter count is best used as a progress tracker rather than a perfect timer.

What is the first chapter in Mixtape?

The first chapter is Skate to Rockford’s. It introduces the skating feel and immediately establishes the game’s road-trip energy. It is also useful to know for completion because early movement sections can contain simple achievement opportunities that are easy to forget about once the story gets moving.

What is the final chapter in Mixtape?

The final chapter is Finale. If you have not finished the game, avoid ending-focused pages until after the credits. The Finale is best experienced as the close of the story rather than as a checklist page, unless you are replaying later for screenshots or guide work.

Can you replay chapters in Mixtape?

Yes. Chapter Select lets you replay completed chapters. This is especially useful for achievements tied to a specific section, such as the slushy recipe in Chapter 8 or the traffic cones in Chapter 11. It also makes Mixtape friendly to players who want to enjoy the first playthrough without following a checklist every minute.

Which chapters are most important for achievements?

The most important chapters for achievements are usually the chapters with exact actions or counts. Start with Chapter 8 for Grunge Metal Alchemist, Chapter 11 for Cone Island, Baby, Chapter 12 for Skim Gordon, Chapter 18 for photo objectives, Chapter 26 for video-store cleanup and Chapter 29 for party collectibles. Timed chapters around the Ritz are also important if you want 100%.

Should I read every chapter guide before playing?

Not necessarily. If you care most about the story, use this hub only as a chapter tracker and save detailed guides for after the credits. If you care most about 100% completion, read the relevant guide before each trophy-heavy chapter. A balanced approach is to play naturally until a chapter clearly turns into a minigame or checklist, then check only that section.

How long does it take to play all chapters?

Most published estimates place Mixtape in the short narrative-game range. A focused story run can be close to three hours, while a relaxed first playthrough or completionist route may take longer. The exact time depends on how much you explore rooms, retry minigames, listen to songs and use Chapter Select for cleanup.

Do chapter choices change the ending?

Current public information does not support major alternate endings based on chapter choices. Interactions can change what you personally see, hear and understand, but Mixtape is best treated as a mostly linear story with optional details rather than a branching decision tree. Read the choices page after finishing if you want more detail.